Aerial photomontages are the worst thing to camera match. ๐
One frame shot from a plane, google earth screenshot or helicopter, no survey markers, no second angle to check yourself against. You align to the rooflines by eye and it looks fine โ right up until the client zooms in and the perspective falls apart.
Here's the workflow I use now to fix that, in 3ds Max, using OpenStreetMap (OSM) data instead of Drone Site Builder.
The trick is to stop matching the camera to the photo. Bring real-world georeferenced geometry into your scene first, then align the camera to that. The photo becomes what you check against rather than what you guess from.
What the walkthrough covers:
๐น Grabbing site bounds and OSM geometry in seconds ๐น Aligning viewport cameras to real-world ground features
๐น Streaming Google 3D Tiles directly inside your scene
๐น Setting up physical cameras for V-Ray and Corona
Takes minutes once the geometry is in, and because it's georeferenced the match actually holds up under scrutiny.
GeoBuild works in 3ds Max, Blender, SketchUp and Cinema 4D.
๐ If you already own CameraMatch AutoSetup v6, GeoBuild is completely free. Not using it yet? There's a 7-day trial โ link directly below๐
Once you've downloaded the file(s), please provide your email address so I can activate your free license and send it to you.
https://drive.google.com/drive/folders/1i1Z_fh-vU2xT-C5p_0nnvocZxUxJPSux?usp=sharing
How are you all handling aerials at the moment? I get the impression a lot of people are still matching these by hand.